Why Choose IZI: 7 Reasons for Gaming Venue Owners
Why Choose IZI: 7 Reasons for Gaming Venue Owners
Section titled “Why Choose IZI: 7 Reasons for Gaming Venue Owners”Information about other vendors’ products on this page comes from their own publications, with the source and capture date listed in the Sources section. We do not rate other vendors’ functionality. Pricing and features change at every vendor — verify current terms on their websites before deciding.
Choosing an operating system is a 2–3 year decision. Switching mid-flight is expensive: migration time, staff retraining, data risk. Here are concrete reasons IZI is worth committing to.
1. One Tool Instead of a Stack
Section titled “1. One Tool Instead of a Stack”IZI combines in a single product: hall management, POS, bar, warehouse, client database, loyalty system and analytics. Module coverage differs from system to system — write down your own list of jobs and check, for each system, what it covers itself and what you would keep in a separate tool with manual data transfers.
Fewer systems = fewer failure points, less manual work, easier onboarding for new staff.
2. Analytics That Drive Decisions
Section titled “2. Analytics That Drive Decisions”IZI shows: venue load by hour and day of week, revenue by tariff and PC, ARPU, client base trends — in real time. This means:
- Introduce a promotional tariff during low-traffic hours based on actual data
- See which PCs generate the most revenue and prioritize upgrades
- Track client return rate after bonus credits are issued
Decisions on data, not intuition.
3. Automation Without Code
Section titled “3. Automation Without Code”Rules — event → condition → action — are configured in the UI without code:
- Credit 5% bonus on every top-up
- Move a client to Gold group at 50 hours played
- Send a push “Welcome to Gold!” on rank promotion
Everything runs automatically. Staff focuses on clients, not manual operations.
4. Player Mobile App
Section titled “4. Player Mobile App”Players top up balance, view session history and track bonuses in their phone. This:
- Reduces front-desk queue
- Creates a push notification channel for promotions and achievements
- Builds loyalty through transparent balance and bonus visibility
5. Multi-Venue Scaling Without Switching Systems
Section titled “5. Multi-Venue Scaling Without Switching Systems”IZI was built for networks: one organization, multiple venues, unified rules. Open a second club — add it to the same account. Network analytics consolidate automatically.
True Gamers UAE manages 14 clubs through a single IZI account — consistent tariffs, one client database, consolidated reporting across the chain.
6. IZI Boot: PC Protection and Recovery
Section titled “6. IZI Boot: PC Protection and Recovery”IZI Boot is a separate paid server-side product (TrueNAS). It stores the master disk image centrally and delivers games and images to hall PCs over the network. Roll back any PC to a clean state after a session with one command — in minutes. CPU, memory and network monitoring per PC in real time with Telegram alerts. Managed from IZI CRM but a standalone product, not part of CRM.
7. A Team That Understands the Industry
Section titled “7. A Team That Understands the Industry”IZI is developed by a team that understands gaming venue specifics: time-based tariffs, guest sessions, peak-hour hall management, bar operations. This shows in product decisions — the system wasn’t adapted from a generic tool; it was built for this exact use case.
Price: how the subscription is calculated
Section titled “Price: how the subscription is calculated”The IZI base package covers day-to-day venue operations, and additional modules connect as you grow — you pay only for what you actually use.
International pricing: $1 per device per month. In Russia IZI is billed per venue, not per device: 2,000 ₽/mo.
Below are other vendors’ price lists exactly as published on their own sites, with the capture date. Rates and plan contents change — verify current terms with the vendor before deciding.
| Vendor | Billing base | Published rate | Source and capture date |
|---|---|---|---|
| IZI (RU) | per venue | 2,000 ₽/mo | izi.is, 04.08.2026 |
| IZI (world) | per device | $1 per device per month | izi.is, 04.08.2026 |
| Langame | per device | 800 ₽ (Basic) / 1,300 ₽ (Business) / 1,800 ₽ (Premium) per device per month | langame.ru/software, 04.08.2026 |
| SmartShell | per gaming seat | 280 ₽ (Starter) / 580 ₽ (Business) / 1,200 ₽ (SmartPremium) per month | smartshell.gg/price, 20.08.2026 |
| Smartlaunch | per PC | $7/PC/mo; $12 with Premium Support; $15 with Premium Support + SMART Disk | smartlaunch.com/pricing, 20.08.2026 |
| Gizmo | per seat | €0.99 billed monthly, €0.95 for 6 months, €0.90 for 12 months | gizmopowered.net, 20.08.2026 |
| SENET | per device, in tiers | rates not published; “grouped into tiers (up to 20, 30, 40 devices, etc.)“ | senet.cloud/pricing, 20.08.2026 |
Comparability note — read it before using these figures. Plans differ not only in billing base but in what they include. Langame describes “Basic” as a subscription with all modules and basic technical support; Gizmo states that all plans include every feature of the product; SmartShell splits features across Starter, Business and SmartPremium; IZI’s base tariff is a base package, with additional modules billed separately. So the table compares entry cost and how spend scales, not total cost of ownership: a per-device rate grows proportionally with PC count, a per-venue rate does not. Model it for your own venue and request a quote from each vendor.
IZI’s trial period is 15 days, no card required at sign-up, and data is preserved after the trial.
Sources
Section titled “Sources”- IZI — pricing and trial: izi.is, captured 04.08.2026.
- Langame — plans and contents: langame.ru/software, 04.08.2026.
- SmartShell — plans and contents: smartshell.gg/price, 20.08.2026.
- Smartlaunch — plans: smartlaunch.com/pricing, 20.08.2026.
- Gizmo — plans: gizmopowered.net, 20.08.2026.
- SENET — pricing model: senet.cloud/pricing, 20.08.2026.
If you represent a vendor and believe anything on this page is inaccurate or out of date, write to support@izi.is — we will verify and correct it.
Ready to see IZI in action? Request a demo at izi.is/en
See also: What is IZI · IZI vs Langame · IZI vs SmartShell
Frequently asked questions
Is IZI suitable for a small 10-PC club?
Yes. IZI scales from a 10-PC venue to a multi-location network. The feature set is the same — in Russia the subscription is billed per venue, outside Russia per device.
How hard is it to train staff on IZI?
Core operations — starting a session, taking payment, closing a shift — are picked up in a few hours. More advanced features (automation, analytics) take 1–2 days.
How does IZI help grow revenue?
Through three mechanisms: retention automation (bonus system brings players back), load analytics (optimize tariffs for off-peak hours), and the mobile app (simplifies balance top-ups and increases visit frequency).
How many venues run on IZI?
IZI operates across multiple countries. True Gamers UAE uses IZI for 14 clubs. Current scale data is at izi.is.
Is there a trial or demo available?
Yes. The trial period is 15 days, no card required at sign-up, and your data is preserved after the trial. The IZI team runs demos tailored to your venue — check izi.is/en.
How does IZI pricing compare to other systems?
The billing base differs. Outside Russia IZI is $1 per device per month; in Russia IZI is billed per venue — 2,000 ₽/mo. Published rates of other vendors: Langame bills per device at 800 ₽ (Basic) / 1,300 ₽ (Business) / 1,800 ₽ (Premium) per device per month (langame.ru/software, 04.08.2026); SmartShell bills per gaming seat at 280 ₽ (Starter) / 580 ₽ (Business) / 1,200 ₽ (SmartPremium) (smartshell.gg/price, 20.08.2026); Smartlaunch is $7 per PC per month (smartlaunch.com/pricing, 20.08.2026); Gizmo is €0.99 per seat billed monthly and €0.90 billed annually (gizmopowered.net, 20.08.2026); SENET does not publish rates and describes a device-based model with device tiers (senet.cloud/pricing, 20.08.2026). Plan contents differ between vendors, so compare the entry cost and how spend grows with PC count rather than a single «price for everything» figure.