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Active player in a computer club — definition

Published: · Updated: (13 days ago)· IZI Team

Active player in a computer club — definition

Section titled “Active player in a computer club — definition”

An active player is a registered client of a computer or gaming club who had at least one completed session (paid gaming time brought to a normal close) within a chosen calculation period. The metric measures your real audience: not every account ever created, but the people who actually walked in and played. It is the denominator in ARPU (average revenue per active player) and the starting point for customer segmentation — grouping clients into VIP, regular, occasional, and dormant tiers. In IZI, the active player count for any period is available in Analytics → Clients, with filters by zone, tariff, and visit frequency.

A client counts as active when both conditions are met:

ConditionDetail
Has a registered accountClient is identified by phone number
At least one completed sessionSession was closed normally — not cancelled, not interrupted by a technical fault

One-time guests — clients without a phone number — are excluded. They have no permanent account, cannot be deduplicated across visits, and cannot be tracked over time. See one-time vs. registered client for a full comparison.

Activity is always tied to a time window. Standard options:

  • 7 days — operational slice, shows weekly footfall.
  • 30 days (MAU) — monthly active base, the standard window for ARPU and cohort analysis.
  • 90 days — quarterly activity, useful for measuring seasonality and identifying dormant clients.

The choice of window affects every derived metric. Monthly ARPU is revenue for the month divided by active players in that same month.

ARPU is one of the core unit-economics metrics for a club:

ARPU = Revenue for period / Active players for period

Without an accurate denominator, ARPU loses meaning. If you divide by all registered accounts (including those who haven’t visited in a month), the number is artificially low and doesn’t reflect the real value of your engaged audience.

Retention and churn rate are calculated from the active base. To know what percentage of clients returned the following month, you first need to know who was active in the previous one. D30-retention is measured from the cohort that became active on day zero.

Once you know session count, frequency, and revenue per active player, you can split the base into segments: high-frequency (≥N sessions per month), moderate, and occasional. Each segment gets a tailored offer — a balance top-up bonus, a dedicated tariff, or priority booking. IZI’s segmentation tools let you build these slices directly in the interface and send targeted communications to each group.

Go to Analytics → Clients. The report shows:

To compare periods (month-over-month growth or decline in active base), use the period comparison view in the same section.

MetricRelationship to active players
ARPUDenominator = active players
Retention / D30Measured from a cohort of active players
Churn rateShare of active players who did not return in the next period
Sessions per playerAverage visit frequency among active players
Customer segmentGrouping within the active base

Frequently asked questions

What is an active player in a computer club?

An active player is a registered client who completed at least one gaming session during the selected period. It measures real traffic — not total registered accounts, but people who actually visited and played.

Do one-time guests count as active players?

No. A one-time guest (a client without a phone number) has no permanent account and cannot be deduplicated across visits or tracked over time. Only identified clients with a phone number count as active players.

What time window is used to count active players?

Standard windows are 7 days (weekly operational view), 30 days (MAU — the default for ARPU and cohort analysis), and 90 days (quarterly activity, useful for spotting dormant clients).

How is an active player different from a unique visitor?

A unique visitor is anyone who enters the club, including one-time guests. An active player is an identified client with at least one completed session in the period — a stricter, more actionable definition.