Subscription Pass: definition and use in a computer club
Subscription Pass — what it is and how it works in a club
Section titled “Subscription Pass — what it is and how it works in a club”A subscription pass is prepaid access to club services for a defined period or volume of use. The player pays upfront and gains the right to use services without paying again on each visit — within the purchased package or time frame.
Definition
Section titled “Definition”A subscription pass is a broad term that covers several prepayment formats in a club:
- Hour package (multipass) — N hours of game time, consumed gradually, optional expiration
- Time-based pass — unlimited or limited access for a period (day, week, month)
- Mixed — hour package with additional privileges (zone access, bar discount)
The common principle across all formats: the moment of payment precedes the moment of consumption. The club receives the money upfront; the player takes on the obligation to return and “use up” what they already paid for.
Unlike pay-per-visit, a subscription pass creates a financial barrier to switching to a competitor: as long as the package or period is unused, switching means losing money already paid.
Where it is used in IZI
Section titled “Where it is used in IZI”In IZI a subscription pass is implemented via the tariff mechanism with configurable expiration rules:
- Expires after N hours — hour-based (package) pass
- Expires N days after purchase — time-based pass
- Combined — expires on whichever condition triggers first
Configuration is in Tariffs → expiration rules. Sold through the cashier, kiosk, or the IZI mobile app. After purchase, the pass is linked to the player’s account.
The player’s card shows: pass type, remaining hours or validity period, usage history.
Calculating the pass value
Section titled “Calculating the pass value”For the player, the benefit is a lower price per hour:
Savings = (hourly rate × hours in package) − pass priceFor the club, the benefit is upfront payment plus increased visit frequency:
Additional revenue = (subscriber visit frequency − frequency without pass) × upsell per visitA subscriber visits more often (to “recoup” the purchased package) and generates bar and other revenue on each visit. This works even if the pass itself is sold at a steep discount.
Example
Section titled “Example”A club with hourly rate P launches a monthly unlimited pass priced at 20P. A player who used to visit 6 hours per month (6P) starts visiting 15 hours per month — because each additional hour is already paid for. Direct revenue from gaming time drops, but:
- Each of the 9 additional visits generates bar orders
- The player becomes part of the “core” — their likelihood of recommending the club increases
- LTV for this player over 12 months is significantly higher
Calculate with your own data: average bar check, number of additional visits, subscriber segment lifetime.
Related
Section titled “Related”- Multipass — the specific hour-package format in IZI
- Bonus balance — can be used for partial payment of a pass
- LTV — subscription passes directly affect customer lifetime value
- Hall utilization — passes create stable traffic during off-peak hours
- Tariffs and pricing in IZI
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Frequently asked questions
What is a subscription pass in a computer club?
A subscription pass is prepaid access to club services. The player pays upfront for a package of hours, sessions, or a time period (week, month), gets a discounted rate, and the right to return without paying again on each visit.
How does a subscription pass differ from a multipass?
A multipass is a type of subscription pass with a volume limit (N hours). A subscription pass can also be time-based: unlimited access for a week or a month. In IZI both are implemented via the tariff mechanism with different expiration rules.
How does a subscription pass affect club revenue?
A subscription pass locks in revenue at the moment of sale. At the same time, a subscriber visits more often, which increases hall utilization and creates traffic for bar upsells. Total revenue from subscribers is usually higher than from pay-per-visit players.
Should a discount be given on a subscription pass?
Yes — the discount is the primary incentive for prepayment. Without it, the player sees no reason to pay upfront. The discount size depends on the commitment horizon: a 10-hour package — 15–20%, an unlimited monthly pass — 25–35% relative to the hourly rate.