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Order from Customer's PC: Workflow from Selection to Delivery

Published: · IZI Team

Order from Customer’s PC: Workflow from Selection to Delivery

Section titled “Order from Customer’s PC: Workflow from Selection to Delivery”

A customer can order from the bar without leaving their seat — through the IZI mobile app. The order goes directly to the bartender with no administrator involved. Balance payment is deducted automatically. This workflow removes load from the reception desk and speeds up service.

Customer (app) → balance payment → bartender kanban → preparation → handover

Each step records a timestamp. The system tracks two timers: waiting time (from order to start of preparation) and preparation time (from “In Progress” to “Done”). This data shows where speed is being lost.

The customer opens the IZI mobile app. In the bottom menu or home screen — the bar tab. The catalog is displayed: categories, items with prices and photos.

Unavailable items (zero stock or disabled toggle) appear greyed out — they cannot be selected.

The customer taps items, adds the desired quantities. The cart shows the total amount. Items can be added, removed, or quantity adjusted before placing.

Taps “Place Order.” The system checks the balance — if sufficient, deducts immediately. If not — shows an error, prompts top-up.

After payment the customer sees a confirmation and order number. Status “Waiting” — order received.

The current order status is visible in the app in real time:

  • Waiting — received, bartender has not yet taken it
  • In Progress — being prepared
  • Ready — can be collected

When the order moves to “Ready” — the customer receives a notification in the app.

ColumnMeaningAction
WaitingNew order, nobody has taken itClick “Take In Progress”
In ProgressBeing preparedMark items as ready
Ready for PickupEverything readyHand over to customer

On the new order card, click “Take In Progress”. The card moves to the middle column. The preparation timer starts. The bartender sees the composition: what to prepare, which table or PC to deliver to.

If the order contains several items — each can be marked ready individually. Useful when, for example, the coffee is done but the snacks are still being opened.

Once all items are marked — the card automatically moves to “Ready for Pickup.”

If some items are ready and others are not — ready items can be handed over immediately via the “Hand Over” button on specific items. The customer receives them straight away, the rest continue being prepared.

The “Hand Over All” button closes the order completely. Warehouse stock updates at the moment of closing.

Any transition can be reversed. Accidentally clicked “In Progress” — return to “Waiting.” Accidentally moved to “Ready” — return to “In Progress.” Logic and timings recalculate.

Every closed order saves:

  • Waiting time — how long the card sat in “Waiting”
  • Preparation time — from “In Progress” to “Ready”

Normal benchmarks depend on the menu. For snacks and drinks without preparation: waiting time under 2 minutes, preparation 30–60 seconds. For hot beverages (coffee, tea): preparation 2–4 minutes.

If waiting time is regularly above 5 minutes — the bartender is overloaded or is not seeing new orders. Causes: too many simultaneous orders, no new order notification, bartender occupied elsewhere.

Order history with timers — in Bar → Order History. Filterable by date and shift.

App orders are paid from the customer’s gaming balance — no cash, no change, no errors. In the shift X-report these sales appear in the “Bar” line just like counter orders.

If the customer paid with bonus points — this is also recorded separately.

How to read the X-report → Bar in the Shift Report.

What to Do If the Customer Does Not Collect the Order

Section titled “What to Do If the Customer Does Not Collect the Order”

The order stays in “Ready for Pickup” status until manually closed. Two options:

Wait — if the customer stepped away and will return shortly.

Cancel — if the customer has left the club. Open the card, click “Cancel Order.” The balance deduction is reversed. Physically prepared items — at the manager’s discretion: write off as losses or pass to the bartender.

More on cancellation → Cancelling a Bar Order.

Frequently asked questions

How does a customer place an order through the IZI mobile app?

They open the IZI mobile app, select the bar tab, add items to the cart, and place the order. Payment is deducted from the gaming balance automatically. The order appears instantly on the bartender's kanban board.

Does the administrator need to be involved in an app order?

No. Customer to bartender directly. The administrator is not involved unless manual help is needed for the customer.

What does the bartender see when a new order arrives?

An order card appears in the 'Waiting' column of the kanban board. A notification arrives (if configured). The card shows the order contents, the customer's table or PC number, and the creation time.

Can an app order be paid with cash?

No. App orders are paid from the customer's gaming balance. Cash is only available for orders placed at the counter.

What if the customer's balance is insufficient?

The system will not allow the order to be placed. The customer sees a low-balance message and must top up or order at the counter.

How does the customer know their order is ready?

The order status updates in the mobile app in real time. When the bartender moves the order to 'Ready for Pickup', the customer sees this in the app.

Can multiple items be ordered in one order?

Yes. The customer adds as many items from as many categories as they like, then places everything as one order.

What happens to warehouse stock with an app order?

Same as with a counter order — stock is deducted when the order is closed. If stock is zero, the item is unavailable for selection in the app.